1)   Rolling Circle w/half rolls:
      The airplane enters upright from either the left or right and in front of the judges.  The airplane executes a ½ roll to the outside in the first quadrant of the circle and reaches the 90 degree point.  The aircraft then executes the second half roll to the inside ending upright at the 180 degree point.  The aircraft then executes the third ½ roll to the outside in the 3rd quadrant of the circle, followed by the remaining ½ roll to the inside and ends up exiting the rolling circle on the initial heading/upright.

2)   Square Loop:
The airplane enters from left or right and performs a square loop in front of the judges. On the first vertical line the airplane performs 1-1/4 rolls, and then makes a Knife Edge 90 degree “rudder turn” to horizontal.  The airplane then performs a 1-1/4 roll to upright centered on the horizontal line. The airplane then pushes to a vertical down line and performs a 1-1/2 negative snap (centered) and pulls to horizontal exiting the maneuver on the same heading as entry (upright).  The model then executes 1 negative snap roll on the bottom (centered).  The maneuver is complete after the last snap roll.

3)    Snap combo:
       On a horizontal line centered in front of the judges, the aircraft executes two (2) positive snaps followed immediately by two (2) negative snaps in the opposite direction.   The aircraft exits upright and on the same heading as entry.